#pragma once

namespace EffectType {
	enum EffectType {
		MELON_BROKEN = 0x0,
		WINTER_MELON_BROKEN = 0x1,
		FUMESHROON_PUFFING = 0x2,
		COB_CANNON_EXPLODED = 0x3,
		CHERRY_BOMB_EXPLODED = 0x4,
		JACK_BOX_EXPLODED = 0x5,
		ZOMBIE_HEAD_DESTROYED = 0x6,
		ZOMBIE_ARM_DESTROYED = 0x7,
		ZOMBIE_CONE_DESTROYED = 0x8,
		ZOMBIE_BUCKET_DESTROYED = 0x9,
		ZOMBIE_FOOTBALL_HELMET_DESTROYED = 0xA,
		ZOMBIE_FLAG_DESTROYED = 0xB,
		ZOMBIE_SCREENDOOR_DESTROYED = 0xC,
		ZOMBIE_NEWSPAPER_DESTROYED = 0xD,
		ZOMBIE_MINER_HELMET_DESTROYED = 0xE,
		HAMMER_BANG = 0xF,
		ZOMBIE_POGO_DESTROYED = 0x10,
		ZOMBIE_POGO_HEAD_DESTROYED = 0x11,
		ZOMBIE_BALLON_HEAD_DESTROYED = 0x12,
		GRASS_SCROLLING = 0x13,
		GRAVE_RAISING = 0x14,
		PLANT_PLANTED = 0x15,
		WATER_PLANT_PLANTED = 0x16,
		ZOMBIE_AWAKED_FROM_GRAVE = 0x17,
		CRAVE_BUSTER_EATING = 0x18,
		DIRT = 0x19,
		SPLASH = 0x1A,
		POOL_SHINE = 0x1B,
		CARD_SHINE = 0x1C,
		STAR = 0x1D,
		DOOM_SHROOM_EXPLODED = 0x1E,
		MINER_ENTERED_GROUND = 0x1F,
		MINER_MINING = 0x20,
		MINER_RAISED = 0x21,
		LOT_POOL_SHINE = 0x22,
		ZOMBIE_EATING_WALL_NUT = 0x23,
		WALL_NUT_PECIES = 0x24,
		ZOMBIE_GOT_PEA_SHOT = 0x25,
		ZOMBIE_GOT_CORN_SHOT = 0x26,
		ZOMBIE_GOT_CABBAGE_SHOT = 0x27,
		ZOMBIE_GOT_PUFF_SHOT = 0x28,
		ZOMBIE_GET_KERNEL_SHOT = 0x29,
		ICY_SHROON_EXPLODED = 0x2A,
		ZOMBIE_GET_ICY_PEA_SHOT = 0x2B,
		ICY_PEA_STOPPED_BY_ROOF = 0x2C,
		ZOMBOIN_DRIVING = 0x2D,
		LIGHT_LIGHTING = 0x2E,
		WIN_LIGHT = 0x2F,
		POTATO_MINE_EXPLODED = 0x30,
		POTATO_MINE_SPROUTING = 0x31,
		PUFF_SPROUTED = 0x32,
		PUFF_SPROUTED_QUICKLY = 0x33,
		CARD_SLOT_RESTORE = 0x34,
		DIRT9 = 0x35,
		ZOMBIE_LADDER_DESTROYING = 0x36,
		ZOMBIE_BASKETBALL_STOPPED = 0x37,
		ARROW = 0x38,
		ICY_SHROON_PECIES = 0x39,
		GLOOMSHROOM_PUFFING = 0x3C,
		ZOMBOIN_EXPLODED = 0x40,
		ZOMBIE_BASKBALL_EXPLODED = 0x41,
		LOT_SMOKE = 0x42,
		ZOMBOIN_EXHAUST = 0x43,
		COB_CANNON_EXPLODED2 = 0x44,
		ARROW2 = 0x45,
		STAR_SPRAYING = 0x46,
		IMITATER_TRANSFORMING = 0x47,
		ZOMBIE_HEAD2 = 0x48,
		ZOMBIE_ARM2 = 0x49,
		ZOMBIE_HEAD3 = 0x4A,
		ZOMBIE_BOSS_SHOOTED_FIREBALL = 0x4B,
		LOT_OF_FIRE = 0x4C,
		LOT_OF_SNOW = 0x4D,
		ICE_BALL_FOOTPRINT = 0x4E,
		LITTLE_SHINE = 0x4F,
		ZOMBIE_BOSS_EXPLODING = 0x50,
		N51 = 0x51,
		FLASHING_STARS_ON_GORUND = 0x52,
		N53 = 0x53,
		N54 = 0x54,
		N55 = 0x55,
		N56 = 0x56,
		N57 = 0x57,
		ZOMBIE_HYPNOTIZED = 0x58,
		VASE_DESTROYED = 0x59,
		PLANT_VASE_DESTROYED = 0x59,
		PLANT_VASE_DESTROYED2 = 0x5A,
		ZOMBIE_VASE_DESTROYED = 0x5B,
		TIP_CLICK_PRIZE = 0x5C,
		SEAWEED_IN_CORAL_THREE = 0x5D,
		BEARD_DESTROYED = 0x5F,
		CANDY_SPROUTED = 0x60,
		N61 = 0x61,
		N62 = 0x62,
		FLOWERS_WHEN_ZOMBIE_DEAD = 0x63,
		QUICK_FLASH = 0x64,
		FLASH_WHEN_WIN = 0x65,
		ZOMBIE_HEADS_SPROUTED = 0x66,
		N67 = 0x67,
		N68 = 0x68,
		ARROW3 = 0x69
	};
}